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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem over 1 year ago in Scatter / Features 7 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Guest over 1 year ago in Scatter / Features 3 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Guest 7 months ago in Scatter / Features 0 Pending

offset animation of scattered animated objects to avoid synchronization

No description provided
Digital Technologies almost 2 years ago in Scatter / Features 0 Planned

VRay VFB Composite in Vantage

Would it be possible to have the Composite functionality of VRay's VFB in Vantage?
DAVID CHARDES 11 months ago in Vantage / Color Corrections & Post effects 1 Pending

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
Guest over 1 year ago in Scatter / Features 0 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham over 1 year ago in Scatter / Features 5 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza about 1 year ago in Scatter / Features 0 Pending

Bloom as a render element

In the current state(bloom bakes when outputing as .jpg or .png and nothing when saving as .exr), bloom is almost useless, if i can't control in post production
Wagner Augusto about 1 year ago in Vantage / Color Corrections & Post effects 0 Pending

Adding multiple luts on color correct tab

Very usefull to achieve a particular look or mood
Rodrigo Navarrete over 1 year ago in Vantage / Color Corrections & Post effects 0 Pending