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Rendering

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include/exclude light for VRayEnvironmentFog

Currently, every light in the scene impacts the fog. Please provide an option for selecting which lights can and cannot affect the fog.
aquib ahmad 10 months ago in Vantage / Environment & Lights 0 Pending

Split to Avoid out of Memory in Higher Resolution

In order to avoid the run out of memory of the GPU when render at high resolution it will be very useful to have an option to flag "split image" so the render is split in four stripe, calculated one after other and at the end atomatically resemble...
3D Graphic Academy over 1 year ago in Vantage / Rendering 0 Pending

AI enhancer on one or multiple objects

I would like to have a function for adding ai enhancement during rendering an image, on objects preselected in a list. And to be able to save the seed to an objects, for consistency. When creating the seeds, it could be based on text prompt.
Jon Berntsen over 1 year ago in Vantage / Rendering 0 Pending

Render Elements Only & Ambient Occlusion Element

Would be nice if you could render out just certain render elements. As in just the material mask etc. Also being able to add in an ambient occlusion element with a toon shader.
Dirk myers over 1 year ago in Vantage / Rendering 0 Pending

Camera names from max to vantage

It would be nice if you can transfer camera names into the render names dialog. Similar to the frame buffer options.
Dirk myers over 1 year ago in Vantage / Camera 0 Pending

Render selected

Render selected object only, materials change all the time at the last minute and this could capture this quickly.
Charmaine Roberts about 1 year ago in Vantage / Objects | Geometry 0 Pending

Support Sheen parameters in VrayMtl

Useful for a variety of purposes, fabric, sand etc
Rita Sobral over 1 year ago in Vantage / Materials & Textures 0 Pending

Advanced options for Separately control background, reflection/refraction using different HDRIs, just like VRay.

Very useful and commonly used. For example, I want the glass of the building to reflect a lot of trees, but the background is blue sky and white clouds. I can easily achieve this in VRay with 2 HDRIs. But in Vantage, I have to plant trees behind t...
Hill Lam over 1 year ago in Vantage / Environment & Lights 0 Pending

Denoising Render Elements

Currently only Beauty render element is denoised and passes like specular, reflection, refraction are rendered very noisy, and it makes them unusable. Would be great to have those passes denoised too.
Dimitri Tarkhanovi 8 months ago in Vantage / Rendering 0 Pending

Support for Physical Material

Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...
Gábor Nagy about 1 year ago in Vantage / Materials & Textures 0 Pending