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The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Rendering

Showing 59 of 101

Relocating camera view with double click like in Enscape

Extremly effective, please steal it. Plus, we need dedicated shortcuts to gradually increase\decrease movement speed
wifetoc364 wifetoc364 about 1 month ago in Vantage / Camera 1 Pending

VrayBumpMtl to support multiple normal map like Vray GPU

Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
Rita Sobral about 2 months ago in Vantage / Materials & Textures 0 Pending

Split to Avoid out of Memory in Higher Resolution

In order to avoid the run out of memory of the GPU when render at high resolution it will be very useful to have an option to flag "split image" so the render is split in four stripe, calculated one after other and at the end atomatically resemble...
3D Graphic Academy about 2 months ago in Vantage / Rendering 0 Pending

Render Elements Only & Ambient Occlusion Element

Would be nice if you could render out just certain render elements. As in just the material mask etc. Also being able to add in an ambient occlusion element with a toon shader.
Dirk myers about 2 months ago in Vantage / Rendering 0 Pending

Support VrayBlendMtl in VrayBumpMtl

This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
Rita Sobral about 2 months ago in Vantage / Materials & Textures 0 Pending

Allow system memory for textures similar to Vray Gpu (V-Ray 6.2)

Even on a 4090 it's hard to render medium/large scenes. Vray GPU now allows using system memory with little performance cost.
Rita Sobral about 2 months ago in Vantage / Materials & Textures 1 Pending

Better Opacity map support

Allow full opacity map support, not just clipping, so we don't need to use hacks for things like clouds, smoke, fire cards etc
Rita Sobral about 2 months ago in Vantage / Materials & Textures 0 Planned

Physically accurate motion blur

Same as Vray, not a fake post-processing motion blur
Rita Sobral about 2 months ago in Vantage / Camera 0 Pending

Better Bump map support

Provide the same support as all other maps
Rita Sobral about 2 months ago in Vantage / Materials & Textures 0 Pending

Possibility to use custom maps for contol bokeh and fog effects

more control in general
Rodrigo Navarrete about 2 months ago in Vantage / Environment & Lights 0 Pending