In my 3ds Max workflow, I assign the same wire colors to similar objects for easier selection in Photoshop or After Effects. Currently in Vantage, every object gets its own unique color, which breaks my workflow. What I'm looking for is basically ...
Marie-Anne Malkic-Duong
7 months ago
in Vantage / Rendering
0
Pending
VrayBumpMtl to support multiple normal map like Vray GPU
Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
My idea is to set this feature as an on button, which can show those objects with shaded rendering or not rendering under the condition of covering with white film. This will provide a better workflow for low-VRAM users, because in this mode, the ...
In the current state(bloom bakes when outputing as .jpg or .png and nothing when saving as .exr), bloom is almost useless, if i can't control in post production
When using exported vantage scenes please allow an option inside vantage to relink missing maps, similar to how you do that in 3Ds max by changing missing map paths.
For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.