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Vantage Ideas Portal

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Rendering

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3DSMax Object Colors to Object ID Mask colors

In my 3ds Max workflow, I assign the same wire colors to similar objects for easier selection in Photoshop or After Effects. Currently in Vantage, every object gets its own unique color, which breaks my workflow. What I'm looking for is basically ...
Marie-Anne Malkic-Duong 7 months ago in Vantage / Rendering 0 Pending

corona slicer material support

Possibility of using slice material to avoid boolean operations in 3ds max
Rodrigo Navarrete 9 months ago in Vantage / Materials & Textures 0 Pending

VrayBumpMtl to support multiple normal map like Vray GPU

Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
Rita Sobral over 1 year ago in Vantage / Materials & Textures 0 Pending

AI Post-processing

It would be nice to introduce an AI post-processing as already happens in D5 Render. https://www.d5render.com/ai-rendering
PoliedroStudio srl PoliedroStudio srl about 2 months ago in Vantage / Rendering 0 Pending

Rendering Mask

My idea is to set this feature as an on button, which can show those objects with shaded rendering or not rendering under the condition of covering with white film. This will provide a better workflow for low-VRAM users, because in this mode, the ...
V design 7 months ago in Vantage / Rendering 0 Pending

Environmental fog supports Gizmo range

Better control of environmental fog range, creating more creative lighting scenes
高 云成 8 months ago in Vantage / Environment & Lights 2 Pending

Color histogram and Color Picker

Checking the RGB values of gray areas could be a good method.
serdar turanlı 9 months ago in Vantage / Color Corrections & Post effects 0 Pending

Bloom as a render element

In the current state(bloom bakes when outputing as .jpg or .png and nothing when saving as .exr), bloom is almost useless, if i can't control in post production
Wagner Augusto 10 months ago in Vantage / Color Corrections & Post effects 0 Pending

Relink missing textures in exported scenes

When using exported vantage scenes please allow an option inside vantage to relink missing maps, similar to how you do that in 3Ds max by changing missing map paths.
Marijana Papic 10 months ago in Vantage / Materials & Textures 0 Pending

Cloud Rendering with View above the clouds

For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.
Robert Reimann over 1 year ago in Vantage / Environment & Lights 0 Pending