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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Bloom as a render element

In the current state(bloom bakes when outputing as .jpg or .png and nothing when saving as .exr), bloom is almost useless, if i can't control in post production
Wagner Augusto 4 months ago in Vantage / Color Corrections & Post effects 0 Pending

Advanced options for Separately control background, reflection/refraction using different HDRIs, just like VRay.

Very useful and commonly used. For example, I want the glass of the building to reflect a lot of trees, but the background is blue sky and white clouds. I can easily achieve this in VRay with 2 HDRIs. But in Vantage, I have to plant trees behind t...
Hill Lam 11 months ago in Vantage / Environment & Lights 0 Pending

Camera names from max to vantage

It would be nice if you can transfer camera names into the render names dialog. Similar to the frame buffer options.
Dirk myers 11 months ago in Vantage / Camera 0 Pending

Interactive UI, for user experience. Such as in Unreal Engine

See unreal engine capabilities
Ahmed Mudhishah about 1 year ago in Vantage / Virtual Reality 1 Accepted

Z-Depth channel settings

It's good to have channel distance settings.automatically scene boundary distance like now, sometimes is not easy to use for a big scenes.
Mat Olszowy 8 months ago in Vantage / Rendering 0 Pending

Relink missing textures in exported scenes

When using exported vantage scenes please allow an option inside vantage to relink missing maps, similar to how you do that in 3Ds max by changing missing map paths.
Marijana Papic 5 months ago in Vantage / Materials & Textures 0 Pending

keep layers structure from 3ds max in objects pannel, add colors in layers in objects panels

when you export vrscene for vantage , keep the structure of the layes, and give possibility to add colors to the layers so that you can easily manipulate a scene.
Digital Technologies 8 months ago in Vantage / Objects | Geometry 0 Accepted

Water surface as modifier

A feature that allows us to pick any surface in a project and transforms it into a water surface. I think this is more suitable than what we currently have, because this way we could perfectly fit a water surface inside a pool or a bathtub, for in...
Gabriel Chahoud de Almeida 8 months ago in Vantage / Objects | Geometry 3 Pending

basic uvw edit on objects, or tile editing on materials

very often we need to fast scale the textures applied on objects. It would be very convenient if we could do it with a basic uvw map editing on the object or tile editing on the material
Digital Technologies 12 months ago in Vantage / Material editor 1 Accepted

Support VrayBlendMtl in VrayBumpMtl

This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
Rita Sobral 11 months ago in Vantage / Materials & Textures 0 Pending