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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Rendering

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Region rendering

Region rendering would be beneficial if you would want to render a certain part of the image. Specially for animations from still images, where people are moving in only a part of the image.
Alexander Atanasov 6 days ago in Vantage / Rendering 0 Pending

Render selected

Render selected object only, materials change all the time at the last minute and this could capture this quickly.
Charmaine Roberts 12 days ago in Vantage / Objects | Geometry 0 Pending

Basic Weather / Season Cycles

Basic Weather /Season Cycles to help compete with other Real-Time Renders such as D5, Twin Motion and Lumion. Ability to select the following: RAINY/WET SNOW SUMMER, SPRING etc
Nathan McKillion 3 months ago in Vantage / Environment & Lights 0 Pending

VrayCurvature

Add support for VrayCurvature into Vantage.
Suzanne Doherty 2 months ago in Vantage / Materials & Textures 0 Pending

Support for SSS and Thin Walled for Vegetation.

All of my plant materials are set up like this in 3DS Max. I need to change to Double -Sided when its time to render an animation in Vantage.
Scott Ronaldson 2 months ago in Vantage / Materials & Textures 0 Pending

Physically accurate motion blur

Same as Vray, not a fake post-processing motion blur
Rita Sobral about 2 months ago in Vantage / Camera 0 Pending

Render Elements Only & Ambient Occlusion Element

Would be nice if you could render out just certain render elements. As in just the material mask etc. Also being able to add in an ambient occlusion element with a toon shader.
Dirk myers about 2 months ago in Vantage / Rendering 0 Pending

Sun caustics for water and Glass

This would be useful for scenes with complex lightning or for specific ones like pools.
chao ming 3 months ago in Vantage / Environment & Lights 0 Pending

Support anisotropic material properties

Anisotropic material properties are very useful, especially for: -seatbelts -brushed metals This adds realism to our aircraft interior scenes.
Robert Reimann about 1 month ago in Vantage / Materials & Textures 0 Pending

Split to Avoid out of Memory in Higher Resolution

In order to avoid the run out of memory of the GPU when render at high resolution it will be very useful to have an option to flag "split image" so the render is split in four stripe, calculated one after other and at the end atomatically resemble...
3D Graphic Academy about 2 months ago in Vantage / Rendering 0 Pending