Skip to Main Content
Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

ADD A NEW IDEA

Clear

Materials & Textures

Procedural map support for Opacity

Currently only bitmaps are supported for opacity in Vantage. Adding support for procedural textures such a noise, gradient, falloff, etc will enable achieving more complex results.
Alexander Atanasov 10 months ago in Vantage / Materials & Textures 0 Pending

VrayScan Material support

Would be great to have Vrayscans supported by Vantage
Dino Dini about 1 year ago in Vantage / Materials & Textures 0 Pending

Implementation of VRayDistanceTex map (V-Ray distance texture)

I really would like to see VRayDistanceTex map implemented in Chaos Vantage. We do a lot of street animations and this would we very useful for pedestrian crossings etc.
David Matousu almost 2 years ago in Vantage / Materials & Textures 0 Accepted

working V-Ray Shadow Catcher

It would be cool to have working matte object option and VRayMtlWrapper material
Mat Olszowy almost 2 years ago in Vantage / Materials & Textures 3 Accepted

Better Bump map support

Provide the same support as all other maps
Rita Sobral over 1 year ago in Vantage / Materials & Textures 0 Pending

VrayCurvature

Add support for VrayCurvature into Vantage.
Suzanne Doherty over 1 year ago in Vantage / Materials & Textures 1 Pending

OSL map support

The time saved on rendering should not be wasted on modeling unnecessary details. please add this support.
Hesam Khoshvaght over 1 year ago in Vantage / Materials & Textures 0 Pending

Support anisotropic material properties

Anisotropic material properties are very useful, especially for: -seatbelts -brushed metals This adds realism to our aircraft interior scenes.
Robert Reimann over 1 year ago in Vantage / Materials & Textures 0 Pending

Support Sheen parameters in VrayMtl

Useful for a variety of purposes, fabric, sand etc
Rita Sobral over 1 year ago in Vantage / Materials & Textures 0 Pending

3D Decals

It would be giga-helpful, to environment and hard surface creation if you add displacement or maybe even parallax occlusion mapping support to decals!
Tolya Vozya over 1 year ago in Vantage / Materials & Textures 3 Pending