Currently only bitmaps are supported for opacity in Vantage. Adding support for procedural textures such a noise, gradient, falloff, etc will enable achieving more complex results.
Implementation of VRayDistanceTex map (V-Ray distance texture)
I really would like to see VRayDistanceTex map implemented in Chaos Vantage. We do a lot of street animations and this would we very useful for pedestrian crossings etc.
Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone
Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem
over 1 year ago
in Scatter / Features
7
Pending