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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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103 VOTE

animated human

A few walking people would be really cool.
aurelio buendia almost 2 years ago in Vantage / Animation editor 0 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem almost 2 years ago in Scatter / Features 7 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Guest over 1 year ago in Scatter / Features 3 Pending

Animated Vehicles

It would be really cool to have these animated features inside Vantage, to bring our electronic mockup to life
Thalles Eduardo almost 2 years ago in Vantage / Animation editor 1 Pending

one click animated grass , like animated water

Since the arrival of one click animated water surface creation in Vantage standalone, it looks obvious that an one click solution for animated grass will be very helpful.
Digital Technologies over 1 year ago in Vantage / Animation editor 0 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Guest 7 months ago in Scatter / Features 0 Pending

Add a Full-Fledged Timeline and Sequencer to Chaos Vantage

Hello,I would like to suggest adding a full-featured sequencer/timeline to Chaos Vantage, which would allow more flexible work with animation and cameras. Currently, the built-in timeline is very limited and does not support many useful workflows....
Alex GraFa 9 months ago in Vantage / Animation editor 0 Pending

offset animation of scattered animated objects to avoid synchronization

No description provided
Digital Technologies almost 2 years ago in Scatter / Features 0 Planned

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
Guest over 1 year ago in Scatter / Features 0 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham over 1 year ago in Scatter / Features 5 Pending