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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Rendering

Showing 58 of 99

Chaos Phoenix Support

Phoenix support for water, smoke, fire etc
Nathan McKillion 3 months ago in Vantage / Volumetrics & Particles 0 Accepted

enmesh support

support enmesh
Digital Technologies 3 months ago in Vantage / Objects | Geometry 0 Accepted

Render selected

Render selected object only, materials change all the time at the last minute and this could capture this quickly.
Charmaine Roberts 6 days ago in Vantage / Objects | Geometry 0 Pending

Exclude Light

Exclude light is best for the all kind of animations,quickly come!
Karl Liu 3 months ago in Vantage / Environment & Lights 1 Accepted

Lens Effect alike VRAY

It would be great if vantage brought the Lens Effect vray feature to vantage. Lens Effect vantage is so bad
pham Hung 3 months ago in Vantage / Color Corrections & Post effects 3 Accepted

Volumetric Visibility Option or Volumetric Feature in Vantage

I am an Interior Architecht I use vantage a lot. I had a lot of trouble making images of dust or fire and smoke in indoor and outdoor animations. the fact that these features can be seen or done in vantage means that I will not need another progra...
Ecem Çıkrıkcı 3 months ago in Vantage / Volumetrics & Particles 0 Planned

Basic Weather / Season Cycles

Basic Weather /Season Cycles to help compete with other Real-Time Renders such as D5, Twin Motion and Lumion. Ability to select the following: RAINY/WET SNOW SUMMER, SPRING etc
Nathan McKillion 3 months ago in Vantage / Environment & Lights 0 Pending

parralax map support

For exterior viz it would cool to can use parralax maps in windows instead of 3d model interior
Paweł Bandolet 3 months ago in Vantage / Materials & Textures 0 Accepted

environment color correction slider (GI + Background) - hue + saturation

good to have possibilty to can make sky more saturated
Mat Olszowy 3 months ago in Vantage / Environment & Lights 0 Accepted

Better Opacity map support

Allow full opacity map support, not just clipping, so we don't need to use hacks for things like clouds, smoke, fire cards etc
Rita Sobral about 2 months ago in Vantage / Materials & Textures 0 Planned