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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Rendering

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Render Elements visible thru glass and transparent objects.

Would be nice to get Render Elements visible thru glass and transparent objects like glass.Right now we can get only Alpha channel but consistency of the mask where object stands half behind a glass/window would be really useful.
Michal Baurycza 12 days ago in Vantage / Rendering 0 Pending

corona mapping randomizer support

The actual map does not work properly
Rodrigo Navarrete 21 days ago in Vantage / Materials & Textures 0 Pending

Physically accurate motion blur

Same as Vray, not a fake post-processing motion blur
Rita Sobral 11 months ago in Vantage / Camera 0 Pending

Better Bump map support

Provide the same support as all other maps
Rita Sobral 11 months ago in Vantage / Materials & Textures 0 Pending

Rendering Mask

My idea is to set this feature as an on button, which can show those objects with shaded rendering or not rendering under the condition of covering with white film. This will provide a better workflow for low-VRAM users, because in this mode, the ...
V design about 2 months ago in Vantage / Rendering 0 Pending

DLSS Rayreconstruction denoiser

Adding DLSS Ray Reconstruction to the render queue will significantly improve efficiency and save us considerable time during video rendering. It should also be supported through Live Link with V-Ray for seamless integration.
Mohamed Abdelaziz about 1 month ago in Vantage / Rendering 0 Pending

Sun caustics for water and Glass

This would be useful for scenes with complex lightning or for specific ones like pools.
chao ming about 1 year ago in Vantage / Environment & Lights 0 Pending

Predefined camera movements

Vantage is all about simplicity. Camera recording now is far from simple. Why not create predefined camera movements? Standard architectural style. Panning, orbit, going up down, changing sight up down left right, combining those? Tired of exporti...
Oleg Budeanu 5 months ago in Vantage / Camera 0 Pending

Split to Avoid out of Memory in Higher Resolution

In order to avoid the run out of memory of the GPU when render at high resolution it will be very useful to have an option to flag "split image" so the render is split in four stripe, calculated one after other and at the end atomatically resemble...
3D Graphic Academy 11 months ago in Vantage / Rendering 0 Pending

support for Vray plane

support vray infinite plane
Digital Technologies about 1 year ago in Vantage / Objects | Geometry 1 Pending