create curved paths between two cameras, not just linear , so to have orbit camera movement
when you want to make orbit camera movements, like beautiful birds eye views of orbiting around a building in archviz film, now is not possible because the path now created between the two cameras is just a line and not a curve.
Digital Technologies
3 months ago
in Vantage / Camera
0
Accepted
I would like to have a function for adding ai enhancement during rendering an image, on objects preselected in a list. And to be able to save the seed to an objects, for consistency. When creating the seeds, it could be based on text prompt.
Playing with Filmic Tonemap accidentally makes me adjust contrast.
I'm missing Interface as a specific Vantage category. If you toggle Filmic Tonemap while focusing your eyes on the scene to see the wonderful difference, you quite quickly end up accidentally clicking the contrast slider and lower the value to -75...
Would be nice if you could render out just certain render elements. As in just the material mask etc. Also being able to add in an ambient occlusion element with a toon shader.
Hi, as I understand Direct light reservoir resampling doesn't work with fog, resulting in very noisy results when the scene has more than 8 lights. It would be nice if you added some similar feature to better sampling scene with fog too
In order to avoid the run out of memory of the GPU when render at high resolution it will be very useful to have an option to flag "split image" so the render is split in four stripe, calculated one after other and at the end atomatically resemble...
3D Graphic Academy
about 2 months ago
in Vantage / Rendering
0
Pending