In order to fine tune the water surface settings, and get preciser results, it would be great if the water surface animation showed on the viewport animation preview.
For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.
load jpg sequences in light textures in vantage standalone
Right now you can load a jpg sequence in vray lights texture and export as vrscene. Can you make it in vantage standalone, when you load a texture into directional light for instance, to be able to load an image sequence
VrayBumpMtl to support multiple normal map like Vray GPU
Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
when you want to animate a field of wheat without animated wheat objects, what you do is to assign noise map on the y rotation , so that clunches of wheat rotate randomly simulating the wind. at the moment you cannot export this animation as vrsce...
Very often we use multiple vray ligth materials , that we assign to objects. but we only have one slider to control , the emission - self illumination slider. With this slider you cannot have nice control over different screens or lights in your s...