In order to fine tune the water surface settings, and get preciser results, it would be great if the water surface animation showed on the viewport animation preview.
VrayBumpMtl to support multiple normal map like Vray GPU
Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
An option to export Vantage camera to Vray Physical Camera. Once shots are blocked out in Vange there should be an option export those back to Vray and automatically create Vray Physical Camera.
Dev Karthika
10 months ago
in Vantage / Camera
1
Pending