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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Rendering

Floating panels

Allow the option to have the configuration, camera, and other panels as floating windows, so they can be used across multiple monitors.
Nicolás Bertola 10 months ago in Vantage / Other Pending

Easier One-Click Camera Export from Vantage to 3ds Max

Currently, exporting cameras from Vantage to Max forces you to save the scene and import all cameras — even if you need just one. Idea: Add a small button next to each camera in Vantage to send only that camera directly to Max as a V-Ray Physical ...
Santiago Gutiérrez De Piñeres Pedraza 12 months ago in Vantage / Live Link Pending

Support Multiple Active Dome Lights

Helpful to achieve certain looks. Nice to have an additional "Fill" dome light in addition to using an HDRI.
Abraham Ahmad over 1 year ago in Vantage / Environment & Lights Pending

watter surface as a shader material

apply water surface as a shader on a custom surfaces
Rodrigo Navarrete 5 months ago in Vantage / Materials & Textures Pending

Keyframes for parameters

the functionality of adding animation keys for functions (sliders) internally in Vantage would be nice to see. for example: At the 0 frame I wish to have set fog opacity to 1, and in frame number 100 I would like to set this parameter to 0. ...
Mat Olszowy over 1 year ago in Vantage / Animation editor Pending

Support for OpenPBR

Adding support for OpenPBR materials will enable Vantage to properly render scenes created in V-Ray and USD scenes with MaterialX
Aleksandar Atanasov 8 months ago in Vantage / Materials & Textures Pending

Package/archive scene and collect all assets

Archive the scene including all imported vrscenes and used texture assets.
Tashko Zashev over 1 year ago in Vantage / Tools Pending

Spline creation

It would be awesome if you guys added the ability to create splines directly inside Vantage.
Alexander Atanasov 6 months ago in Vantage / Editors Pending

Support VrayBlendMtl in VrayBumpMtl

This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
Rita Sobral over 1 year ago in Vantage / Materials & Textures Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza about 1 year ago in Scatter / Features Pending