Adding DLSS Ray Reconstruction to the render queue will significantly improve efficiency and save us considerable time during video rendering. It should also be supported through Live Link with V-Ray for seamless integration.
Mohamed Abdelaziz
about 2 months ago
in Vantage / Rendering
0
Pending
Access scatter instances positions as scene objects without converting
When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Working with events and exhibitions, we need to show volume light effect for the ceiling lights but not have the effect interfere with the scene clarity down below. Having a fog start height can make this doable.
"Toggle Interface" should be in the View menu by default.
"Toggle Interface" should be in the View menu by default. If the menu is hidden, the menu can be made visible when the user points the mouse to the top of the window, etc., so that it can be restored even without hot keys.
yuji yanmaychi
about 1 month ago
in Vantage / Other
0
Pending