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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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3DSMax Object Colors to Object ID Mask colors

In my 3ds Max workflow, I assign the same wire colors to similar objects for easier selection in Photoshop or After Effects. Currently in Vantage, every object gets its own unique color, which breaks my workflow. What I'm looking for is basically ...
Marie-Anne Malkic-Duong 5 months ago in Vantage / Rendering 0 Pending

Improve VRAM management and resource usage for GPUs and other hardware

Improve VRAM management and resource usage for GPUs and other hardware
Diaa Almnajjed 11 months ago in Vantage / Rendering 0 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza 6 months ago in Scatter / Features 0 Pending

Color histogram and Color Picker

Checking the RGB values of gray areas could be a good method.
serdar turanlı 6 months ago in Vantage / Color Corrections & Post effects 0 Pending

Z-Depth channel settings

It's good to have channel distance settings.automatically scene boundary distance like now, sometimes is not easy to use for a big scenes.
Mat Olszowy 10 months ago in Vantage / Rendering 0 Pending

Timeline

Time Adjustment on the Timeline It would be helpful to add a feature that allows for flexible adjustment of the total time on the timeline. This would make it easier to control the overall project duration and synchronize elements more precisely. ...
Pablo Vinicius 8 months ago in Vantage / Editors 0 Pending

Support Multiple Active Dome Lights

Helpful to achieve certain looks. Nice to have an additional "Fill" dome light in addition to using an HDRI.
Abraham Ahmad about 1 year ago in Vantage / Environment & Lights 5 Pending

corona slicer material support

Possibility of using slice material to avoid boolean operations in 3ds max
Rodrigo Navarrete 7 months ago in Vantage / Materials & Textures 0 Pending

Support VrayBlendMtl in VrayBumpMtl

This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
Rita Sobral about 1 year ago in Vantage / Materials & Textures 0 Pending

Vantage as 3ds Max renderer

Hi - Vantage to be a 3ds MAX/other renderer without the need for separate software. This would make batch/workflow/animation so much easier.
Andrew Walker 5 months ago in Vantage / Rendering 0 Pending