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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Color histogram and Color Picker

Checking the RGB values of gray areas could be a good method.
serdar turanlı 6 months ago in Vantage / Color Corrections & Post effects 0 Pending

Interactive UI, for user experience. Such as in Unreal Engine

See unreal engine capabilities
Ahmed Mudhishah about 1 year ago in Vantage / Virtual Reality 1 Accepted

basic uvw edit on objects, or tile editing on materials

very often we need to fast scale the textures applied on objects. It would be very convenient if we could do it with a basic uvw map editing on the object or tile editing on the material
Digital Technologies about 1 year ago in Vantage / Material editor 1 Accepted

Timeline

Time Adjustment on the Timeline It would be helpful to add a feature that allows for flexible adjustment of the total time on the timeline. This would make it easier to control the overall project duration and synchronize elements more precisely. ...
Pablo Vinicius 8 months ago in Vantage / Editors 0 Pending

Z-Depth channel settings

It's good to have channel distance settings.automatically scene boundary distance like now, sometimes is not easy to use for a big scenes.
Mat Olszowy 10 months ago in Vantage / Rendering 0 Pending

corona slicer material support

Possibility of using slice material to avoid boolean operations in 3ds max
Rodrigo Navarrete 6 months ago in Vantage / Materials & Textures 0 Pending

Support Multiple Active Dome Lights

Helpful to achieve certain looks. Nice to have an additional "Fill" dome light in addition to using an HDRI.
Abraham Ahmad about 1 year ago in Vantage / Environment & Lights 5 Pending

Vantage as 3ds Max renderer

Hi - Vantage to be a 3ds MAX/other renderer without the need for separate software. This would make batch/workflow/animation so much easier.
Andrew Walker 4 months ago in Vantage / Rendering 0 Pending

Support VrayBlendMtl in VrayBumpMtl

This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
Rita Sobral about 1 year ago in Vantage / Materials & Textures 0 Pending

Bloom as a render element

In the current state(bloom bakes when outputing as .jpg or .png and nothing when saving as .exr), bloom is almost useless, if i can't control in post production
Wagner Augusto 7 months ago in Vantage / Color Corrections & Post effects 0 Pending