For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.
Now it is amazing that when you import a camera this camera is shown as an object. But what is the functionality if we cannot move or duplicate this animated camera. So can you please make it so that we can pick this animated camera and move it , ...
load jpg sequences in light textures in vantage standalone
Right now you can load a jpg sequence in vray lights texture and export as vrscene. Can you make it in vantage standalone, when you load a texture into directional light for instance, to be able to load an image sequence
VrayBumpMtl to support multiple normal map like Vray GPU
Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
In order to fine tune the water surface settings, and get preciser results, it would be great if the water surface animation showed on the viewport animation preview.