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on/off option in Additve in render name

please give an option to skip render name incrementals.If the base Sequence name is AA.png it creates AA_2.png with an new render
Dirk van_Straaten 6 months ago in Vantage / Rendering 0 Pending

Invert Selection and/or Isolate Selected

It would be really helpful to have an invert selection option added to Vantage standalone. If I want to isolate an object, I have to select everything else in the scene outliner and hide it.
Caleb Dermyer 10 months ago in Vantage / Scene states 0 Pending

drag and drop any jpg to an object in vantage and create a material with this image as diffuse

quite often we need to fast texture an object by just drag and drop a texture jpg on the object,
Digital Technologies 11 months ago in Vantage / Material editor 0 Accepted

load jpg sequences in light textures in vantage standalone

Right now you can load a jpg sequence in vray lights texture and export as vrscene. Can you make it in vantage standalone, when you load a texture into directional light for instance, to be able to load an image sequence
Digital Technologies 6 months ago in Vantage / Environment & Lights 0 Pending

Support sharpening clarity

The images rendered by Chaos Advantage are much blurry compared to offline renderers. We hope to find ways to increase image clarity or improve noise reduction methods to enhance image clarity
yh FF 11 months ago in Vantage / Rendering 1 Declined

one click override scene state

right now you can make changes and create a new scene state, but you should be able when you further edit this scene state to save the whole state with one click that is obvious in hte main panel like the creeate scene state button. (maybe clickin...
Digital Technologies 11 months ago in Vantage / Scene states 0 Pending

Motion blur with live link problem

It's impossible to get motion blur effect with livelink
Mat Olszowy 11 months ago in Vantage / Live Link 1 Declined

mesh light for vantage standalone

in the create lights button there should be an option, for mesh light, where you pick one object or more that becomes a light mesh
Digital Technologies 7 months ago in Vantage / Rendering 0 Pending

VrayBumpMtl to support multiple normal map like Vray GPU

Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
Rita Sobral 9 months ago in Vantage / Materials & Textures 0 Pending

Be able to put an empty or dummy geometry in the scatter for advanced distributions

Right now if you put a no renderable geometry in chaos scatter it will be rendered, what we need is to be able to do so in order to make some advanced scatter effects just like itoo allows. Also more distribution options would be a great addition.
Guest 10 months ago in Scatter / Features 0 Pending