Render Elements visible thru glass and transparent objects.
Would be nice to get Render Elements visible thru glass and transparent objects like glass.Right now we can get only Alpha channel but consistency of the mask where object stands half behind a glass/window would be really useful.
Split renders to folders, when rendering many cameras together with render elements it gets nasty really quick. Better to save them into individual render elements sub folders
Be able to save out alpha without rest of render elements
Right now its not possible to save out alpha individually, you need to enable render elements to make it happen. I dont always need the extra elements so its a extra step.
Adding DLSS Ray Reconstruction to the render queue will significantly improve efficiency and save us considerable time during video rendering. It should also be supported through Live Link with V-Ray for seamless integration.
Mohamed Abdelaziz
about 1 year ago
in Vantage / Rendering
0
Pending
In our studio we use Corona color correct over almost all our materials to fine tune but once we go to Vantage the materials do not show. Only once we remove the color correct they are visible but obviously not with the corrections required. This ...
It would be really helpful to have an invert selection option added to Vantage standalone. If I want to isolate an object, I have to select everything else in the scene outliner and hide it.
Object / People Motion blur (ArchViz Style) for Stills rendered in live link
Object / People Motion blur (ArchViz Style) for Stills rendered in live link . what ever is key framed in 3ds max should show up with motion blur, as if It would have if rendered in Vray