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Live Link - VrayLight Decay Support

Support for decay for vraylight in LiveLink. Currently works only for standard lights.
dghmghm wrbrbg 9 months ago in Vantage / Live Link 0 Pending

Invert Selection and/or Isolate Selected

It would be really helpful to have an invert selection option added to Vantage standalone. If I want to isolate an object, I have to select everything else in the scene outliner and hide it.
Caleb Dermyer about 1 year ago in Vantage / Scene states 0 Pending

Import recorded camera from Chaos Vantage in 3ds Max

Currently vantage files format can store recorded camera animation, but it cannot be imported into other software and modified in any way. It would be useful cause vantage can record natural movement in VR
Tolya Vozya 8 months ago in Vantage / Other 0 Pending

load jpg sequences in light textures in vantage standalone

Right now you can load a jpg sequence in vray lights texture and export as vrscene. Can you make it in vantage standalone, when you load a texture into directional light for instance, to be able to load an image sequence
Digital Technologies 10 months ago in Vantage / Environment & Lights 0 Pending

drag drop animated fbx and allembic objects with materilas

Right now both allembic and fbx objects when you drag drop to vantage you dont get neither the materials nore the animations to work
Digital Technologies about 1 year ago in Vantage / Other 1 Accepted

Cloud Rendering with View above the clouds

For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.
Robert Reimann about 1 year ago in Vantage / Environment & Lights 0 Pending

mesh light for vantage standalone

in the create lights button there should be an option, for mesh light, where you pick one object or more that becomes a light mesh
Digital Technologies 11 months ago in Vantage / Rendering 0 Pending

VrayBumpMtl to support multiple normal map like Vray GPU

Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
Rita Sobral about 1 year ago in Vantage / Materials & Textures 0 Pending

Polygon tool to define scatter areas inside Vantage

When you decide to go full vantage for end result it is very time consuming to go back to max, vray, sketchup to make easy objects for defining the scatter areas. This would be especially helpful when scattering forest areas in large area projects...
Terje Hamnes 9 months ago in Vantage 0 Pending

Easy Hdri Select

Put NEXT/Back button (something like arrow key) beside HDRI name for fast changing of scene hdri
Mohamadhosein Bahmanpour 5 months ago in Vantage / Environment & Lights 0 Pending