A feature that allows us to pick any surface in a project and transforms it into a water surface. I think this is more suitable than what we currently have, because this way we could perfectly fit a water surface inside a pool or a bathtub, for in...
Hi, as I understand Direct light reservoir resampling doesn't work with fog, resulting in very noisy results when the scene has more than 8 lights. It would be nice if you added some similar feature to better sampling scene with fog too
I would like to have a function for adding ai enhancement during rendering an image, on objects preselected in a list. And to be able to save the seed to an objects, for consistency. When creating the seeds, it could be based on text prompt.
with working on huge exterior scene with live link active when turning on isolation mode - all scene needs to be rebuild - it’s stopping work and lagging. It would be cool to have possibility to PAUSE live link (nor rendering process, but synchron...
Would be nice if you could render out just certain render elements. As in just the material mask etc. Also being able to add in an ambient occlusion element with a toon shader.
In order to fine tune the water surface settings, and get preciser results, it would be great if the water surface animation showed on the viewport animation preview.