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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Better Bump map support

Provide the same support as all other maps
Rita Sobral about 2 months ago in Vantage / Materials & Textures 0 Pending

offset animation of scattered animated objects to avoid synchronization

No description provided
Digital Technologies 3 months ago in Scatter / Features 0 Pending

Rendering output is named after the project

It is a bit tedious to manually input the file name every time you render output
CH D 2 months ago in Vantage / Rendering 0 Pending

Cloud Rendering with View above the clouds

For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.
Robert Reimann about 1 month ago in Vantage / Environment & Lights 0 Pending

Scatter Animaiton Shoukd Be Visible In Vantage

When we work in a crowded scene, we use the Vray Scatter feature a lot and we can animate in 3dsmax. But these scatter animations are not visible in Vantage. It would be great if these features are added.
Ecem Çıkrıkcı 3 months ago in Vantage / Animation editor 1 Pending

Camera names from max to vantage

It would be nice if you can transfer camera names into the render names dialog. Similar to the frame buffer options.
Dirk myers 2 months ago in Vantage / Camera 0 Pending

Relocating camera view with double click like in Enscape

Extremly effective, please steal it. Plus, we need dedicated shortcuts to gradually increase\decrease movement speed
wifetoc364 wifetoc364 about 1 month ago in Vantage / Camera 1 Pending

VrayBumpMtl to support multiple normal map like Vray GPU

Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
Rita Sobral about 2 months ago in Vantage / Materials & Textures 0 Pending

Advanced options for Separately control background, reflection/refraction using different HDRIs, just like VRay.

Very useful and commonly used. For example, I want the glass of the building to reflect a lot of trees, but the background is blue sky and white clouds. I can easily achieve this in VRay with 2 HDRIs. But in Vantage, I have to plant trees behind t...
Hill Lam 3 months ago in Vantage / Environment & Lights 0 Pending

Camera Map Per Pixel

We use Camera Map Per Pixel a lot when we add 3D products to an AI generated image. Bij adding this to a curved backplane we can render the product into the AI generated image with schadows and reflections.
CHRISTIAN WAUBEN 17 days ago in Vantage / Materials & Textures 6 Pending