Hi, as I understand Direct light reservoir resampling doesn't work with fog, resulting in very noisy results when the scene has more than 8 lights. It would be nice if you added some similar feature to better sampling scene with fog too
create curved paths between two cameras, not just linear , so to have orbit camera movement
when you want to make orbit camera movements, like beautiful birds eye views of orbiting around a building in archviz film, now is not possible because the path now created between the two cameras is just a line and not a curve.
Digital Technologies
5 months ago
in Vantage / Camera
0
Accepted
A simple camera vignetting effect like in V-Ray, it would be perfect to add it in the Camera menu. Otherwise it can be added in the Color Correction menu, (there will be less flexible).
3D Graphic Academy
4 months ago
in Vantage / Camera
0
Accepted
In order to fine tune the water surface settings, and get preciser results, it would be great if the water surface animation showed on the viewport animation preview.
A feature that allows us to pick any surface in a project and transforms it into a water surface. I think this is more suitable than what we currently have, because this way we could perfectly fit a water surface inside a pool or a bathtub, for in...