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Showing 94 of 94

Vignetting

A simple camera vignetting effect like in V-Ray, it would be perfect to add it in the Camera menu. Otherwise it can be added in the Color Correction menu, (there will be less flexible).
3D Graphic Academy about 1 month ago in Vantage / Camera 0 Accepted

adjust movement speed by scrollwheel

I know that scrolling is for zoom, and that should never change. BUT: What if somebody is pressing (for example) "alt" + scroll (up or down) at the same time, and it would adjust the move speed? (Maybe I'm overlooking this option, or perhaps there...
Mark Rademaker about 1 month ago in Vantage / Other 0 Accepted

Physically accurate motion blur

Same as Vray, not a fake post-processing motion blur
Rita Sobral 19 days ago in Vantage / Camera 0 Pending

Support for SSS and Thin Walled for Vegetation.

All of my plant materials are set up like this in 3DS Max. I need to change to Double -Sided when its time to render an animation in Vantage.
Scott Ronaldson about 1 month ago in Vantage / Materials & Textures 0 Pending

Playing with Filmic Tonemap accidentally makes me adjust contrast.

I'm missing Interface as a specific Vantage category. If you toggle Filmic Tonemap while focusing your eyes on the scene to see the wonderful difference, you quite quickly end up accidentally clicking the contrast slider and lower the value to -75...
Mark Rademaker about 1 month ago in Vantage / Color Corrections & Post effects 0 Planned

Rendering output is named after the project

It is a bit tedious to manually input the file name every time you render output
CH D about 1 month ago in Vantage / Rendering 0 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem about 1 month ago in Scatter / Features 0 Pending

basic uvw edit on objects, or tile editing on materials

very often we need to fast scale the textures applied on objects. It would be very convenient if we could do it with a basic uvw map editing on the object or tile editing on the material
Digital Technologies about 2 months ago in Vantage / Material editor 1 Accepted

Better fog sampling

Hi, as I understand Direct light reservoir resampling doesn't work with fog, resulting in very noisy results when the scene has more than 8 lights. It would be nice if you added some similar feature to better sampling scene with fog too
Tolya Vozya 23 days ago in Vantage / Volumetrics & Particles 0 Pending

create curved paths between two cameras, not just linear , so to have orbit camera movement

when you want to make orbit camera movements, like beautiful birds eye views of orbiting around a building in archviz film, now is not possible because the path now created between the two cameras is just a line and not a curve.
Digital Technologies about 2 months ago in Vantage / Camera 0 Accepted