basic uvw edit on objects, or tile editing on materials
very often we need to fast scale the textures applied on objects. It would be very convenient if we could do it with a basic uvw map editing on the object or tile editing on the material
This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
I know that scrolling is for zoom, and that should never change. BUT: What if somebody is pressing (for example) "alt" + scroll (up or down) at the same time, and it would adjust the move speed? (Maybe I'm overlooking this option, or perhaps there...
Mark Rademaker
3 months ago
in Vantage / Other
0
Accepted
For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.
When we work in a crowded scene, we use the Vray Scatter feature a lot and we can animate in 3dsmax. But these scatter animations are not visible in Vantage. It would be great if these features are added.