Access scatter instances positions as scene objects without converting
When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Working with events and exhibitions, we need to show volume light effect for the ceiling lights but not have the effect interfere with the scene clarity down below. Having a fog start height can make this doable.
The triplanar mapping in corona is an extremely popular feature because it removes the need for UVS in many circumstances. This is important in archviz as the model from the architect or revit live link could change at any time and having triplana...
with working on huge exterior scene with live link active when turning on isolation mode - all scene needs to be rebuild - it’s stopping work and lagging. It would be cool to have possibility to PAUSE live link (nor rendering process, but synchron...
Hi, as I understand Direct light reservoir resampling doesn't work with fog, resulting in very noisy results when the scene has more than 8 lights. It would be nice if you added some similar feature to better sampling scene with fog too