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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Render Elements Only & Ambient Occlusion Element

Would be nice if you could render out just certain render elements. As in just the material mask etc. Also being able to add in an ambient occlusion element with a toon shader.
Dirk myers 3 months ago in Vantage / Rendering 0 Pending

Supress Fireflies

would be a massive quality improvement
wifetoc364 wifetoc364 16 days ago in Vantage / Rendering 0 Pending

Interactive UI, for user experience. Such as in Unreal Engine

See unreal engine capabilities
Ahmed Mudhishah 5 months ago in Vantage / Virtual Reality 1 Accepted

Support ACES OCIO

ACES has become the top choice for max2025, please fully support this workflow.plz
yh FF 5 months ago in Vantage / Rendering 0 Planned

adjust movement speed by scrollwheel

I know that scrolling is for zoom, and that should never change. BUT: What if somebody is pressing (for example) "alt" + scroll (up or down) at the same time, and it would adjust the move speed? (Maybe I'm overlooking this option, or perhaps there...
Mark Rademaker 4 months ago in Vantage / Other 0 Accepted

basic uvw edit on objects, or tile editing on materials

very often we need to fast scale the textures applied on objects. It would be very convenient if we could do it with a basic uvw map editing on the object or tile editing on the material
Digital Technologies 4 months ago in Vantage / Material editor 1 Accepted

Support VrayBlendMtl in VrayBumpMtl

This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
Rita Sobral 3 months ago in Vantage / Materials & Textures 0 Pending

Better Bump map support

Provide the same support as all other maps
Rita Sobral 4 months ago in Vantage / Materials & Textures 0 Pending

Support for Physical Material

Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...
Gábor Nagy 19 days ago in Vantage / Materials & Textures 0 Pending

Z-Depth channel settings

It's good to have channel distance settings.automatically scene boundary distance like now, sometimes is not easy to use for a big scenes.
Mat Olszowy 19 days ago in Vantage / Rendering 0 Pending