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VRayEdgesTex support in opacity map would be useful to produce wireframe effect.
Hi, you can currently achieve the wireframe effect using the following setup(https://drive.google.com/file/d/1D1N...p=drive_link):
Create a V-Ray material
Add the VRayEdgesTex in the Self-illumination
Set Refraction to white and set IOR to 1.0
Create a VRay2Sided material and plug the V-Ray material in the Front slot and set translucency to black.
Apply the 2sided material to the object that you wish to have wireframe or use it as an Override material.
If depth is not enough and you see black faces increase the Refraction bounces in Render settings tab
Hope this works for your case.
Hi, you can currently achieve the wireframe effect using the following setup(https://drive.google.com/file/d/1D1N...p=drive_link):
Create a V-Ray material
Add the VRayEdgesTex in the Self-illumination
Set Refraction to white and set IOR to 1.0
Create a VRay2Sided material and plug the V-Ray material in the Front slot and set translucency to black.
Apply the 2sided material to the object that you wish to have wireframe or use it as an Override material.
If depth is not enough and you see black faces increase the Refraction bounces in Render settings tab
Hope this works for your case.