In order to avoid the run out of memory of the GPU when render at high resolution it will be very useful to have an option to flag "split image" so the render is split in four stripe, calculated one after other and at the end atomatically resemble...
3D Graphic Academy
over 1 year ago
in Vantage / Rendering
1
Pending
The ability to queue up multiple animated sequences from 3ds Max into Vantage would be an absolute game changer. Currently, only one animated camera in 3ds Max can be rendered in Vantage. And we sit and watch for 30-45 minutes until we can send th...
Add Support for Advanced Camera Keyframe Animation with Path Visualization in the Viewport in Chaos Vantage
Hello,I would like to request the addition of functionality in Chaos Vantage to create advanced camera keyframe animations with curve control and visualization of the camera path directly in the viewport. Such a feature would greatly simplify the ...
Alex GraFa
9 months ago
in Vantage / Camera
0
Pending
Would be nice if you could render out just certain render elements. As in just the material mask etc. Also being able to add in an ambient occlusion element with a toon shader.
I would like to have a function for adding ai enhancement during rendering an image, on objects preselected in a list. And to be able to save the seed to an objects, for consistency. When creating the seeds, it could be based on text prompt.
Jon Berntsen
almost 2 years ago
in Vantage / Rendering
0
Pending
Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...