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Vantage Ideas Portal

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Rendering

Split to Avoid out of Memory in Higher Resolution

In order to avoid the run out of memory of the GPU when render at high resolution it will be very useful to have an option to flag "split image" so the render is split in four stripe, calculated one after other and at the end atomatically resemble...
3D Graphic Academy over 1 year ago in Vantage / Rendering 1 Pending

Queue up multiple 3ds Max animated cameras

The ability to queue up multiple animated sequences from 3ds Max into Vantage would be an absolute game changer. Currently, only one animated camera in 3ds Max can be rendered in Vantage. And we sit and watch for 30-45 minutes until we can send th...
Chris Medeck 3 months ago in Vantage / Rendering 0 Pending

Add Support for Advanced Camera Keyframe Animation with Path Visualization in the Viewport in Chaos Vantage

Hello,I would like to request the addition of functionality in Chaos Vantage to create advanced camera keyframe animations with curve control and visualization of the camera path directly in the viewport. Such a feature would greatly simplify the ...
Alex GraFa 9 months ago in Vantage / Camera 0 Pending

Render Elements Only & Ambient Occlusion Element

Would be nice if you could render out just certain render elements. As in just the material mask etc. Also being able to add in an ambient occlusion element with a toon shader.
Dirk myers over 1 year ago in Vantage / Rendering 0 Pending

VRay VFB Composite in Vantage

Would it be possible to have the Composite functionality of VRay's VFB in Vantage?
DAVID CHARDES 11 months ago in Vantage / Color Corrections & Post effects 1 Pending

AI enhancer on one or multiple objects

I would like to have a function for adding ai enhancement during rendering an image, on objects preselected in a list. And to be able to save the seed to an objects, for consistency. When creating the seeds, it could be based on text prompt.
Jon Berntsen almost 2 years ago in Vantage / Rendering 0 Pending

Support Sheen parameters in VrayMtl

Useful for a variety of purposes, fabric, sand etc
Rita Sobral over 1 year ago in Vantage / Materials & Textures 0 Pending

3D Decals

It would be giga-helpful, to environment and hard surface creation if you add displacement or maybe even parallax occlusion mapping support to decals!
Tolya Vozya over 1 year ago in Vantage / Materials & Textures 3 Pending

Render selected

Render selected object only, materials change all the time at the last minute and this could capture this quickly.
Charmaine Roberts over 1 year ago in Vantage / Objects | Geometry 0 Pending

Support for Physical Material

Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...
Gábor Nagy over 1 year ago in Vantage / Materials & Textures 0 Pending