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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Rendering

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3DSMax Object Colors to Object ID Mask colors

In my 3ds Max workflow, I assign the same wire colors to similar objects for easier selection in Photoshop or After Effects. Currently in Vantage, every object gets its own unique color, which breaks my workflow. What I'm looking for is basically ...
Marie-Anne Malkic-Duong 2 months ago in Vantage / Rendering 0 Pending

Environmental fog supports Gizmo range

Better control of environmental fog range, creating more creative lighting scenes
高 云成 2 months ago in Vantage / Environment & Lights 2 Pending

3D Decals

It would be giga-helpful, to environment and hard surface creation if you add displacement or maybe even parallax occlusion mapping support to decals!
Tolya Vozya 7 months ago in Vantage / Materials & Textures 1 Pending

Improve VRAM management and resource usage for GPUs and other hardware

Improve VRAM management and resource usage for GPUs and other hardware
Diaa Almnajjed 8 months ago in Vantage / Rendering 0 Pending

Advanced options for Separately control background, reflection/refraction using different HDRIs, just like VRay.

Very useful and commonly used. For example, I want the glass of the building to reflect a lot of trees, but the background is blue sky and white clouds. I can easily achieve this in VRay with 2 HDRIs. But in Vantage, I have to plant trees behind t...
Hill Lam 12 months ago in Vantage / Environment & Lights 0 Pending

Bloom as a render element

In the current state(bloom bakes when outputing as .jpg or .png and nothing when saving as .exr), bloom is almost useless, if i can't control in post production
Wagner Augusto 5 months ago in Vantage / Color Corrections & Post effects 0 Pending

Camera names from max to vantage

It would be nice if you can transfer camera names into the render names dialog. Similar to the frame buffer options.
Dirk myers 11 months ago in Vantage / Camera 0 Pending

Z-Depth channel settings

It's good to have channel distance settings.automatically scene boundary distance like now, sometimes is not easy to use for a big scenes.
Mat Olszowy 8 months ago in Vantage / Rendering 0 Pending

Relink missing textures in exported scenes

When using exported vantage scenes please allow an option inside vantage to relink missing maps, similar to how you do that in 3Ds max by changing missing map paths.
Marijana Papic 5 months ago in Vantage / Materials & Textures 0 Pending

Water surface as modifier

A feature that allows us to pick any surface in a project and transforms it into a water surface. I think this is more suitable than what we currently have, because this way we could perfectly fit a water surface inside a pool or a bathtub, for in...
Gabriel Chahoud de Almeida 8 months ago in Vantage / Objects | Geometry 3 Pending