This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
keep layers structure from 3ds max in objects pannel, add colors in layers in objects panels
when you export vrscene for vantage , keep the structure of the layes, and give possibility to add colors to the layers so that you can easily manipulate a scene.
In the current state(bloom bakes when outputing as .jpg or .png and nothing when saving as .exr), bloom is almost useless, if i can't control in post production