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Rendering

Showing 59 of 101

Allow system memory for textures similar to Vray Gpu (V-Ray 6.2)

Even on a 4090 it's hard to render medium/large scenes. Vray GPU now allows using system memory with little performance cost.
Rita Sobral about 2 months ago in Vantage / Materials & Textures 1 Pending

Possibility to use custom maps for contol bokeh and fog effects

more control in general
Rodrigo Navarrete about 2 months ago in Vantage / Environment & Lights 0 Pending

support for FP noise rotate instances

when you want to animate a field of wheat without animated wheat objects, what you do is to assign noise map on the y rotation , so that clunches of wheat rotate randomly simulating the wind. at the moment you cannot export this animation as vrsce...
Digital Technologies 3 months ago in Vantage / Objects | Geometry 0 Pending

Camera Map Per Pixel

We use Camera Map Per Pixel a lot when we add 3D products to an AI generated image. Bij adding this to a curved backplane we can render the product into the AI generated image with schadows and reflections.
CHRISTIAN WAUBEN 17 days ago in Vantage / Materials & Textures 6 Pending

Support vector 2D displacement

Support vector 2D displacement
Nikita Cherneczkij 18 days ago in Vantage / Objects | Geometry 0 Pending

Add shortcut for camera clipping feature

I think this shortcut is so important for the realtime workflow
Uong Hai about 1 month ago in Vantage / Camera 0 Pending

ChaosScatterSurfaceColor

Add support for ChaosScatterSurfaceColor in Vantage to show Scatter objects correctly.
Suzanne Doherty 2 months ago in Vantage / Materials & Textures 0 Pending

export sequence as gif format

very often we want to create a small sequence that will be looping and send it as an email to a client. A gif format would be ideal if you can bring the possibility to render sequence as gif
Digital Technologies 3 months ago in Vantage / Rendering 1 Declined

one animation whatever resolution should render in half time if you have 2 gpus

right now it makes very insignificant difference when you connect a second GPU while working in vantage cuase it is already nice fps even with one gpu. But the big difference would be if rednering of a 10 sec clip (300 frames) would finish in half...
Digital Technologies 3 months ago in Vantage / Rendering 1 Declined