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Vantage Ideas Portal

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Rendering

Showing 88 of 152

Support Multiple Active Dome Lights

Helpful to achieve certain looks. Nice to have an additional "Fill" dome light in addition to using an HDRI.
Abraham Ahmad 9 months ago in Vantage / Environment & Lights 5 Pending

Water surface animation preview

In order to fine tune the water surface settings, and get preciser results, it would be great if the water surface animation showed on the viewport animation preview.
Gabriel Chahoud de Almeida 7 months ago in Vantage / Objects | Geometry 0 Pending

on/off option in Additve in render name

please give an option to skip render name incrementals.If the base Sequence name is AA.png it creates AA_2.png with an new render
Dirk van_Straaten 5 months ago in Vantage / Rendering 0 Pending

Cloud Rendering with View above the clouds

For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.
Robert Reimann 9 months ago in Vantage / Environment & Lights 0 Pending

ability to save color corrections in 32 bit exr file

please make it possible just like in Vray's Max frame buffer. P.S. please don't forget Lense Effects in Post
wifetoc364 wifetoc364 9 months ago in Vantage / Color Corrections & Post effects 2 Accepted

load jpg sequences in light textures in vantage standalone

Right now you can load a jpg sequence in vray lights texture and export as vrscene. Can you make it in vantage standalone, when you load a texture into directional light for instance, to be able to load an image sequence
Digital Technologies 6 months ago in Vantage / Environment & Lights 0 Pending

Support sharpening clarity

The images rendered by Chaos Advantage are much blurry compared to offline renderers. We hope to find ways to increase image clarity or improve noise reduction methods to enhance image clarity
yh FF 10 months ago in Vantage / Rendering 1 Declined

mesh light for vantage standalone

in the create lights button there should be an option, for mesh light, where you pick one object or more that becomes a light mesh
Digital Technologies 6 months ago in Vantage / Rendering 0 Pending

VrayBumpMtl to support multiple normal map like Vray GPU

Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
Rita Sobral 9 months ago in Vantage / Materials & Textures 0 Pending

Possibility to use custom maps for contol bokeh and fog effects

more control in general
Rodrigo Navarrete 9 months ago in Vantage / Environment & Lights 0 Pending