When using exported vantage scenes please allow an option inside vantage to relink missing maps, similar to how you do that in 3Ds max by changing missing map paths.
A couple of requests for the Render HQ Snapshot render popup
Just add two simple things:1.) Show the name of the camera currently being rendered. (Helps to know where you are in the queue if you're doing a large batch)2.) Add a "Skip" button so you can just cancel the current camera render andmove onto the ...
Render Elements visible thru glass and transparent objects.
Would be nice to get Render Elements visible thru glass and transparent objects like glass.Right now we can get only Alpha channel but consistency of the mask where object stands half behind a glass/window would be really useful.
Michal Baurycza
about 1 year ago
in Vantage / Rendering
0
Pending
Adding DLSS Ray Reconstruction to the render queue will significantly improve efficiency and save us considerable time during video rendering. It should also be supported through Live Link with V-Ray for seamless integration.
Mohamed Abdelaziz
about 1 year ago
in Vantage / Rendering
0
Pending
In our studio we use Corona color correct over almost all our materials to fine tune but once we go to Vantage the materials do not show. Only once we remove the color correct they are visible but obviously not with the corrections required. This ...
Object / People Motion blur (ArchViz Style) for Stills rendered in live link
Object / People Motion blur (ArchViz Style) for Stills rendered in live link . what ever is key framed in 3ds max should show up with motion blur, as if It would have if rendered in Vray
Split renders to folders, when rendering many cameras together with render elements it gets nasty really quick. Better to save them into individual render elements sub folders
Be able to save out alpha without rest of render elements
Right now its not possible to save out alpha individually, you need to enable render elements to make it happen. I dont always need the extra elements so its a extra step.
For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.