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Polygon tool to define scatter areas inside Vantage

When you decide to go full vantage for end result it is very time consuming to go back to max, vray, sketchup to make easy objects for defining the scatter areas. This would be especially helpful when scattering forest areas in large area projects...
Terje Hamnes 3 months ago in Vantage 0 Pending

on/off option in Additve in render name

please give an option to skip render name incrementals.If the base Sequence name is AA.png it creates AA_2.png with an new render
Dirk van_Straaten 3 months ago in Vantage / Rendering 0 Pending

Live Link - VrayLight Decay Support

Support for decay for vraylight in LiveLink. Currently works only for standard lights.
dghmghm wrbrbg 4 months ago in Vantage / Live Link 0 Pending

3D Decals

It would be giga-helpful, to environment and hard surface creation if you add displacement or maybe even parallax occlusion mapping support to decals!
Tolya Vozya 4 months ago in Vantage / Materials & Textures 1 Pending

Render Presets

It would beneficial if you could save presets for render settings. Similar to max.
Dirk myers 4 months ago in Vantage / Rendering 0 Pending

slider for every emissive material

Very often we use multiple vray ligth materials , that we assign to objects. but we only have one slider to control , the emission - self illumination slider. With this slider you cannot have nice control over different screens or lights in your s...
Digital Technologies 4 months ago in Vantage / Materials & Textures 0 Pending

load jpg sequences in light textures in vantage standalone

Right now you can load a jpg sequence in vray lights texture and export as vrscene. Can you make it in vantage standalone, when you load a texture into directional light for instance, to be able to load an image sequence
Digital Technologies 4 months ago in Vantage / Environment & Lights 0 Pending

Supress Fireflies

would be a massive quality improvement
wifetoc364 wifetoc364 4 months ago in Vantage / Rendering 0 Pending

Support for Physical Material

Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...
Gábor Nagy 5 months ago in Vantage / Materials & Textures 0 Pending

Z-Depth channel settings

It's good to have channel distance settings.automatically scene boundary distance like now, sometimes is not easy to use for a big scenes.
Mat Olszowy 5 months ago in Vantage / Rendering 0 Pending