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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Render Presets

It would beneficial if you could save presets for render settings. Similar to max.
Dirk myers 7 months ago in Vantage / Rendering 0 Pending

Fisheye Camera

It would be great to have a fisheye camera on Vantage for small spaces.
Cesar Fernandez 9 months ago in Vantage / Camera 1 Pending

Advanced options for Separately control background, reflection/refraction using different HDRIs, just like VRay.

Very useful and commonly used. For example, I want the glass of the building to reflect a lot of trees, but the background is blue sky and white clouds. I can easily achieve this in VRay with 2 HDRIs. But in Vantage, I have to plant trees behind t...
Hill Lam 11 months ago in Vantage / Environment & Lights 0 Pending

Interactive UI, for user experience. Such as in Unreal Engine

See unreal engine capabilities
Ahmed Mudhishah about 1 year ago in Vantage / Virtual Reality 1 Accepted

Camera names from max to vantage

It would be nice if you can transfer camera names into the render names dialog. Similar to the frame buffer options.
Dirk myers 11 months ago in Vantage / Camera 0 Pending

basic uvw edit on objects, or tile editing on materials

very often we need to fast scale the textures applied on objects. It would be very convenient if we could do it with a basic uvw map editing on the object or tile editing on the material
Digital Technologies 12 months ago in Vantage / Material editor 1 Accepted

live link animation option to keep settings from vantage

when you work live link and some features you edit in vantage, like hdri rotation, sun altitude azimuth, volumetric fog... then when you render animation live link there should be an option to keep these settings and not switch to default
Digital Technologies 12 months ago in Vantage / Live Link 1 Accepted

Point cloud rendering

very useful in architecture
olivier veissiere about 1 year ago in Vantage / Objects | Geometry 0 Accepted

OSL map support

The time saved on rendering should not be wasted on modeling unnecessary details. please add this support.
Hesam Khoshvaght 6 months ago in Vantage / Materials & Textures 0 Pending

Support for Physical Material

Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...
Gábor Nagy 8 months ago in Vantage / Materials & Textures 0 Pending