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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Support for Physical Material

Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...
Gábor Nagy over 1 year ago in Vantage / Materials & Textures 0 Pending

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
Guest over 1 year ago in Scatter / Features 0 Pending

Better fog sampling

Hi, as I understand Direct light reservoir resampling doesn't work with fog, resulting in very noisy results when the scene has more than 8 lights. It would be nice if you added some similar feature to better sampling scene with fog too
Tolya Vozya almost 2 years ago in Vantage / Volumetrics & Particles 0 Pending

Render Presets

It would beneficial if you could save presets for render settings. Similar to max.
Dirk myers over 1 year ago in Vantage / Rendering 0 Pending

corona mapping randomizer support

The actual map does not work properly
Rodrigo Navarrete 11 months ago in Vantage / Materials & Textures 0 Pending

Camera names from max to vantage

It would be nice if you can transfer camera names into the render names dialog. Similar to the frame buffer options.
Dirk myers almost 2 years ago in Vantage / Camera 0 Pending

Advanced options for Separately control background, reflection/refraction using different HDRIs, just like VRay.

Very useful and commonly used. For example, I want the glass of the building to reflect a lot of trees, but the background is blue sky and white clouds. I can easily achieve this in VRay with 2 HDRIs. But in Vantage, I have to plant trees behind t...
Hill Lam almost 2 years ago in Vantage / Environment & Lights 0 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham over 1 year ago in Scatter / Features 5 Pending

Predefined camera movements

Vantage is all about simplicity. Camera recording now is far from simple. Why not create predefined camera movements? Standard architectural style. Panning, orbit, going up down, changing sight up down left right, combining those? Tired of exporti...
Oleg Budeanu about 1 year ago in Vantage / Camera 0 Pending

Fisheye Camera

It would be great to have a fisheye camera on Vantage for small spaces.
Cesar Fernandez over 1 year ago in Vantage / Camera 1 Pending