Advanced options for Separately control background, reflection/refraction using different HDRIs, just like VRay.
Very useful and commonly used. For example, I want the glass of the building to reflect a lot of trees, but the background is blue sky and white clouds. I can easily achieve this in VRay with 2 HDRIs. But in Vantage, I have to plant trees behind t...
Now it is amazing that when you import a camera this camera is shown as an object. But what is the functionality if we cannot move or duplicate this animated camera. So can you please make it so that we can pick this animated camera and move it , ...
For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.
Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...
VrayBumpMtl to support multiple normal map like Vray GPU
Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.