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Materials & Textures

Support for VrayFastSSS2 and AlSurface SSS

As the title says, please can you implement support for these two shaders? Support for VrayFastSSS2 and AlSurface SSS
Cam Head 4 months ago in Vantage / Materials & Textures Pending

Support for dispersion

We simply need support for dispersion. It is essential, especially for rendering jewelry such as diamonds.
OakCorp Team OakCorp 5 months ago in Vantage / Materials & Textures Pending

watter surface as a shader material

apply water surface as a shader on a custom surfaces
Rodrigo Navarrete 6 months ago in Vantage / Materials & Textures Pending

Implement all things vray can do such dirt maps directly from dcc apps but in corona. Corona distance maps, corona triplanar, corona, randomizer

We want total compatibility with corona and vantage to finally call it an ecosystem
Rodrigo Navarrete 6 months ago in Vantage / Materials & Textures Pending

Clay Mode - Edges Off On Certain Ob

Having the ability to disable edges on certain meshes would be beneficial when you have geometry that is complex.
Dirk myers 7 months ago in Vantage / Materials & Textures Pending

Support for corona color correct

In our studio we use Corona color correct over almost all our materials to fine tune but once we go to Vantage the materials do not show. Only once we remove the color correct they are visible but obviously not with the corrections required. This ...
Jeffrey Spear 8 months ago in Vantage / Materials & Textures Pending

Support for OpenPBR

Adding support for OpenPBR materials will enable Vantage to properly render scenes created in V-Ray and USD scenes with MaterialX
Aleksandar Atanasov 9 months ago in Vantage / Materials & Textures Pending

Add support for TexOCIO

TexOCIO node do not appear to be supported, we use this quite a lot so it breaks quite a bunch of materials at the moment it felt like
Simeon Balabanov 10 months ago in Vantage / Materials & Textures Pending

Procedural map support for Opacity

Currently only bitmaps are supported for opacity in Vantage. Adding support for procedural textures such a noise, gradient, falloff, etc will enable achieving more complex results.
Alexander Atanasov 10 months ago in Vantage / Materials & Textures Pending

corona mapping randomizer support

The actual map does not work properly
Rodrigo Navarrete 11 months ago in Vantage / Materials & Textures Pending