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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Ideas

Support anisotropic material properties

Anisotropic material properties are very useful, especially for: -seatbelts -brushed metals This adds realism to our aircraft interior scenes.
Robert Reimann over 1 year ago in Vantage / Materials & Textures 0 Pending

offset animation of scattered animated objects to avoid synchronization

No description provided
Digital Technologies almost 2 years ago in Scatter / Features 0 Planned

Support Sheen parameters in VrayMtl

Useful for a variety of purposes, fabric, sand etc
Rita Sobral almost 2 years ago in Vantage / Materials & Textures 0 Pending

3D Decals

It would be giga-helpful, to environment and hard surface creation if you add displacement or maybe even parallax occlusion mapping support to decals!
Tolya Vozya over 1 year ago in Vantage / Materials & Textures 3 Pending

Support for Physical Material

Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...
Gábor Nagy over 1 year ago in Vantage / Materials & Textures 0 Pending

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
Guest almost 2 years ago in Scatter / Features 0 Pending

corona mapping randomizer support

The actual map does not work properly
Rodrigo Navarrete 11 months ago in Vantage / Materials & Textures 0 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham over 1 year ago in Scatter / Features 5 Pending

watter surface as a shader material

apply water surface as a shader on a custom surfaces
Rodrigo Navarrete 7 months ago in Vantage / Materials & Textures 2 Pending

Support for OpenPBR

Adding support for OpenPBR materials will enable Vantage to properly render scenes created in V-Ray and USD scenes with MaterialX
Aleksandar Atanasov 10 months ago in Vantage / Materials & Textures 0 Pending