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Vantage Ideas Portal

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Materials & Textures

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VrayBumpMtl to support multiple normal map like Vray GPU

Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
Rita Sobral 3 months ago in Vantage / Materials & Textures 0 Pending

Support Sheen parameters in VrayMtl

Useful for a variety of purposes, fabric, sand etc
Rita Sobral 3 months ago in Vantage / Materials & Textures 0 Pending

Allow system memory for textures similar to Vray Gpu (V-Ray 6.2)

Even on a 4090 it's hard to render medium/large scenes. Vray GPU now allows using system memory with little performance cost.
Rita Sobral 4 months ago in Vantage / Materials & Textures 1 Pending

button that scales, rotates moves just textures

The same way you have a button that selects pivot and then you can just rotate , move or scale pivot when this button is on, it would be extemely helpful if you could click a button and then move ,rotate and SCALE the textures of the object selected.
Digital Technologies about 2 months ago in Vantage / Materials & Textures 0 Pending

Camera Map Per Pixel

We use Camera Map Per Pixel a lot when we add 3D products to an AI generated image. Bij adding this to a curved backplane we can render the product into the AI generated image with schadows and reflections.
CHRISTIAN WAUBEN 2 months ago in Vantage / Materials & Textures 6 Pending

ChaosScatterSurfaceColor

Add support for ChaosScatterSurfaceColor in Vantage to show Scatter objects correctly.
Suzanne Doherty 4 months ago in Vantage / Materials & Textures 0 Pending