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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Objects | Geometry

Showing 11 of 121

enmesh support

support enmesh
Digital Technologies 5 months ago in Vantage / Objects | Geometry 0 Accepted

Render selected

Render selected object only, materials change all the time at the last minute and this could capture this quickly.
Charmaine Roberts 2 months ago in Vantage / Objects | Geometry 0 Pending

Water surface animation preview

In order to fine tune the water surface settings, and get preciser results, it would be great if the water surface animation showed on the viewport animation preview.
Gabriel Chahoud de Almeida about 1 month ago in Vantage / Objects | Geometry 0 Pending

Water surface as modifier

A feature that allows us to pick any surface in a project and transforms it into a water surface. I think this is more suitable than what we currently have, because this way we could perfectly fit a water surface inside a pool or a bathtub, for in...
Gabriel Chahoud de Almeida about 1 month ago in Vantage / Objects | Geometry 3 Pending

support for Vray plane

support vray infinite plane
Digital Technologies 5 months ago in Vantage / Objects | Geometry 1 Pending

Point cloud rendering

very useful in architecture
olivier veissiere 5 months ago in Vantage / Objects | Geometry 0 Accepted

keep layers structure from 3ds max in objects pannel, add colors in layers in objects panels

when you export vrscene for vantage , keep the structure of the layes, and give possibility to add colors to the layers so that you can easily manipulate a scene.
Digital Technologies 27 days ago in Vantage / Objects | Geometry 0 Accepted

Support for 3dsmax Hair and Fur modyficator

VrayFur is cool, but tools included in Hair and Fur modificator which works in corona will be nice to see here.
Mat Olszowy about 1 month ago in Vantage / Objects | Geometry 0 Pending

support for FP offset animation

when we scantter with FP animated objects in order to avoid synchronization, we offset the animated instances on random frames, that gives a result very natural. an example is fans on a stadium waving flags.
Digital Technologies 4 months ago in Vantage / Objects | Geometry 0 Pending

support for FP noise rotate instances

when you want to animate a field of wheat without animated wheat objects, what you do is to assign noise map on the y rotation , so that clunches of wheat rotate randomly simulating the wind. at the moment you cannot export this animation as vrsce...
Digital Technologies 4 months ago in Vantage / Objects | Geometry 0 Pending