VrayBumpMtl to support multiple normal map like Vray GPU
Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
It would be really helpful to have an invert selection option added to Vantage standalone. If I want to isolate an object, I have to select everything else in the scene outliner and hide it.
The same way you have a button that selects pivot and then you can just rotate , move or scale pivot when this button is on, it would be extemely helpful if you could click a button and then move ,rotate and SCALE the textures of the object selected.
when we scantter with FP animated objects in order to avoid synchronization, we offset the animated instances on random frames, that gives a result very natural. an example is fans on a stadium waving flags.
Saving\ updating camera AND environment settings with single button click
Do it Sketchup's way: saving\updating camera AND all extra settings like environment, post, etc, etc via sinle button click. (for reference please take a look how its implemented in Sketchup's "Add Scene" command
wifetoc364 wifetoc364
3 months ago
in Vantage / Editors
0
Pending
Be able to put an empty or dummy geometry in the scatter for advanced distributions
Right now if you put a no renderable geometry in chaos scatter it will be rendered, what we need is to be able to do so in order to make some advanced scatter effects just like itoo allows. Also more distribution options would be a great addition.