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Showing 163 of 163

3DSMax Object Colors to Object ID Mask colors

In my 3ds Max workflow, I assign the same wire colors to similar objects for easier selection in Photoshop or After Effects. Currently in Vantage, every object gets its own unique color, which breaks my workflow. What I'm looking for is basically ...
Marie-Anne Malkic-Duong about 2 months ago in Vantage / Rendering 0 Pending

Camera names from max to vantage

It would be nice if you can transfer camera names into the render names dialog. Similar to the frame buffer options.
Dirk myers 11 months ago in Vantage / Camera 0 Pending

Relink missing textures in exported scenes

When using exported vantage scenes please allow an option inside vantage to relink missing maps, similar to how you do that in 3Ds max by changing missing map paths.
Marijana Papic 5 months ago in Vantage / Materials & Textures 0 Pending

Support for Physical Material

Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...
Gábor Nagy 7 months ago in Vantage / Materials & Textures 0 Pending

Z-Depth channel settings

It's good to have channel distance settings.automatically scene boundary distance like now, sometimes is not easy to use for a big scenes.
Mat Olszowy 7 months ago in Vantage / Rendering 0 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza 3 months ago in Scatter / Features 0 Pending

keep layers structure from 3ds max in objects pannel, add colors in layers in objects panels

when you export vrscene for vantage , keep the structure of the layes, and give possibility to add colors to the layers so that you can easily manipulate a scene.
Digital Technologies 8 months ago in Vantage / Objects | Geometry 0 Accepted

Color histogram and Color Picker

Checking the RGB values of gray areas could be a good method.
serdar turanlı 3 months ago in Vantage / Color Corrections & Post effects 0 Pending

Water surface as modifier

A feature that allows us to pick any surface in a project and transforms it into a water surface. I think this is more suitable than what we currently have, because this way we could perfectly fit a water surface inside a pool or a bathtub, for in...
Gabriel Chahoud de Almeida 8 months ago in Vantage / Objects | Geometry 3 Pending

Interactive UI, for user experience. Such as in Unreal Engine

See unreal engine capabilities
Ahmed Mudhishah 12 months ago in Vantage / Virtual Reality 1 Accepted