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Rendering

Showing 84 of 145

Support Sheen parameters in VrayMtl

Useful for a variety of purposes, fabric, sand etc
Rita Sobral 8 months ago in Vantage / Materials & Textures 0 Pending

ability to save color corrections in 32 bit exr file

please make it possible just like in Vray's Max frame buffer. P.S. please don't forget Lense Effects in Post
wifetoc364 wifetoc364 8 months ago in Vantage / Color Corrections & Post effects 2 Accepted

Relocating camera view with double click like in Enscape

Extremly effective, please steal it. Plus, we need dedicated shortcuts to gradually increase\decrease movement speed
wifetoc364 wifetoc364 8 months ago in Vantage / Camera 2 Pending

VrayBumpMtl to support multiple normal map like Vray GPU

Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
Rita Sobral 8 months ago in Vantage / Materials & Textures 0 Pending

Split to Avoid out of Memory in Higher Resolution

In order to avoid the run out of memory of the GPU when render at high resolution it will be very useful to have an option to flag "split image" so the render is split in four stripe, calculated one after other and at the end atomatically resemble...
3D Graphic Academy 8 months ago in Vantage / Rendering 0 Pending

Render Elements Only & Ambient Occlusion Element

Would be nice if you could render out just certain render elements. As in just the material mask etc. Also being able to add in an ambient occlusion element with a toon shader.
Dirk myers 8 months ago in Vantage / Rendering 0 Pending

Support VrayBlendMtl in VrayBumpMtl

This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
Rita Sobral 8 months ago in Vantage / Materials & Textures 0 Pending

Allow system memory for textures similar to Vray Gpu (V-Ray 6.2)

Even on a 4090 it's hard to render medium/large scenes. Vray GPU now allows using system memory with little performance cost.
Rita Sobral 8 months ago in Vantage / Materials & Textures 1 Pending

Physically accurate motion blur

Same as Vray, not a fake post-processing motion blur
Rita Sobral 8 months ago in Vantage / Camera 0 Pending

Better Bump map support

Provide the same support as all other maps
Rita Sobral 8 months ago in Vantage / Materials & Textures 0 Pending