Skip to Main Content
Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

ADD A NEW IDEA

All ideas

Showing 127

Object tags for C4D are supported

For example, I want to hide an object but I want to keep its shadow, but it's not very good right now
ZHENG xianyun 3 months ago in Vantage / Objects | Geometry 0 Pending

Denoising Render Elements

Currently only Beauty render element is denoised and passes like specular, reflection, refraction are rendered very noisy, and it makes them unusable. Would be great to have those passes denoised too.
Dimitri Tarkhanovi 3 months ago in Vantage / Rendering 0 Pending

Environmental fog supports Gizmo range

Better control of environmental fog range, creating more creative lighting scenes
高 云成 3 months ago in Vantage / Environment & Lights 2 Pending

Easier One-Click Camera Export from Vantage to 3ds Max

Currently, exporting cameras from Vantage to Max forces you to save the scene and import all cameras — even if you need just one. Idea: Add a small button next to each camera in Vantage to send only that camera directly to Max as a V-Ray Physical ...
Santiago Gutiérrez De Piñeres Pedraza 3 months ago in Vantage / Live Link 0 Pending

Rendering support for tyflow color mapping nodes

Support for tyflow color mapping nodes is very important
shungang leng 3 months ago in Vantage / Materials & Textures 0 Pending

VrayScan Material support

Would be great to have Vrayscans supported by Vantage
Dino Dini 3 months ago in Vantage / Materials & Textures 0 Pending

Corona Triplanar support

The triplanar mapping in corona is an extremely popular feature because it removes the need for UVS in many circumstances. This is important in archviz as the model from the architect or revit live link could change at any time and having triplana...
Jack Pedleham 4 months ago in Vantage / Live Link 0 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza 4 months ago in Scatter / Features 0 Pending

Color histogram and Color Picker

Checking the RGB values of gray areas could be a good method.
serdar turanlı 4 months ago in Vantage / Color Corrections & Post effects 0 Pending

Multiple Project Locations

I have multiple projects going on at once working through live link. It would be very beneficial if the the scene configuration saved the location of the output files render sizes within the file and not just use the previous used. So I don't acci...
Dirk myers 4 months ago in Vantage / Live Link 0 Pending