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Render selected

Render selected object only, materials change all the time at the last minute and this could capture this quickly.
Charmaine Roberts 7 months ago in Vantage / Objects | Geometry 0 Pending

Add some post production functionalities.

I understand this cannot be extensive.but some options would be nice, in the same way, you can do some post-production in the Vray/corona frame buffers with light mix, layers of contrast, color correction, and whatnot. Something in those lines wou...
Vanja Milojevic 2 months ago in Vantage / Other 3 Pending

Better Bump map support

Provide the same support as all other maps
Rita Sobral 8 months ago in Vantage / Materials & Textures 0 Pending

create curved paths between two cameras, not just linear , so to have orbit camera movement

when you want to make orbit camera movements, like beautiful birds eye views of orbiting around a building in archviz film, now is not possible because the path now created between the two cameras is just a line and not a curve.
Digital Technologies 10 months ago in Vantage / Camera 0 Accepted

Fog minimum Height

Working with events and exhibitions, we need to show volume light effect for the ceiling lights but not have the effect interfere with the scene clarity down below. Having a fog start height can make this doable.
IT Dept 6 months ago in Vantage / Environment & Lights 0 Pending

AI enhancer on one or multiple objects

I would like to have a function for adding ai enhancement during rendering an image, on objects preselected in a list. And to be able to save the seed to an objects, for consistency. When creating the seeds, it could be based on text prompt.
Jon Berntsen 9 months ago in Vantage / Rendering 0 Pending

Keyframes for parameters

the functionality of adding animation keys for functions (sliders) internally in Vantage would be nice to see. for example: At the 0 frame I wish to have set fog opacity to 1, and in frame number 100 I would like to set this parameter to 0. ...
Mat Olszowy 4 months ago in Vantage / Animation editor 0 Pending

Better fog sampling

Hi, as I understand Direct light reservoir resampling doesn't work with fog, resulting in very noisy results when the scene has more than 8 lights. It would be nice if you added some similar feature to better sampling scene with fog too
Tolya Vozya 8 months ago in Vantage / Volumetrics & Particles 0 Pending

Improve VRAM management and resource usage for GPUs and other hardware

Improve VRAM management and resource usage for GPUs and other hardware
Diaa Almnajjed 6 months ago in Vantage / Rendering 0 Pending

Possibility to PAUSE live link

with working on huge exterior scene with live link active when turning on isolation mode - all scene needs to be rebuild - it’s stopping work and lagging. It would be cool to have possibility to PAUSE live link (nor rendering process, but synchron...
Mat Olszowy 10 months ago in Vantage / Live Link 0 Pending