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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Materials & Textures

Showing 17 of 127

parralax map support

For exterior viz it would cool to can use parralax maps in windows instead of 3d model interior
Paweł Bandolet 6 months ago in Vantage / Materials & Textures 0 Accepted

Implementation of VRayDistanceTex map

I really would like to see VRayDistanceTex map implemented in Chaos Vantage. We do a lot of street animations and this would we very useful for pedestrian crossings etc.
David Matousu 5 months ago in Vantage / Materials & Textures 0 Accepted

VrayCurvature

Add support for VrayCurvature into Vantage.
Suzanne Doherty 5 months ago in Vantage / Materials & Textures 0 Pending

working V-Ray Shadow Catcher

It would be cool to have working matte object option and VRayMtlWrapper material
Mat Olszowy 6 months ago in Vantage / Materials & Textures 0 Accepted

3D Decals

It would be giga-helpful, to environment and hard surface creation if you add displacement or maybe even parallax occlusion mapping support to decals!
Tolya Vozya 14 days ago in Vantage / Materials & Textures 1 Pending

Support anisotropic material properties

Anisotropic material properties are very useful, especially for: -seatbelts -brushed metals This adds realism to our aircraft interior scenes.
Robert Reimann 4 months ago in Vantage / Materials & Textures 0 Pending

Support VrayBlendMtl in VrayBumpMtl

This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
Rita Sobral 4 months ago in Vantage / Materials & Textures 0 Pending

Better Bump map support

Provide the same support as all other maps
Rita Sobral 4 months ago in Vantage / Materials & Textures 0 Pending

slider for every emissive material

Very often we use multiple vray ligth materials , that we assign to objects. but we only have one slider to control , the emission - self illumination slider. With this slider you cannot have nice control over different screens or lights in your s...
Digital Technologies 25 days ago in Vantage / Materials & Textures 0 Pending

VrayBumpMtl to support multiple normal map like Vray GPU

Needed to use two normal maps with different coordinates when using UVW Randomizer and stohastic tiling on one of the normal maps and without on another.
Rita Sobral 4 months ago in Vantage / Materials & Textures 0 Pending