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Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

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Showing 198 of 198

Package/archive scene and collect all assets

Archive the scene including all imported vrscenes and used texture assets.
Tashko Zashev about 1 year ago in Vantage / Tools 0 Pending

motion blur effect for selected objects

It's already in D5 (with some minimalistic settings):https://youtu.be/aO4JqFEb5Os?si=M1J9-jepf4ObJQh5&t=588 It'd be awesome to see it in V
wifetoc364 wifetoc364 3 months ago in Vantage / Color Corrections & Post effects 0 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza 8 months ago in Scatter / Features 0 Pending

Environmental fog supports Gizmo range

Better control of environmental fog range, creating more creative lighting scenes
高 云成 7 months ago in Vantage / Environment & Lights 2 Pending

Interactive UI, for user experience. Such as in Unreal Engine

See unreal engine capabilities
Ahmed Mudhishah over 1 year ago in Vantage / Virtual Reality 1 Accepted

Support Multiple Active Dome Lights

Helpful to achieve certain looks. Nice to have an additional "Fill" dome light in addition to using an HDRI.
Abraham Ahmad about 1 year ago in Vantage / Environment & Lights 5 Pending

Add VRAY anti aliasing, without anti aliasing, there will be many flickering problems that cannot be solved

Add VRAY anti aliasing, without anti aliasing, there will be many flickering problems that cannot be solved
li wei 4 months ago in Vantage / Animation editor 0 Pending

Improve VRAM management and resource usage for GPUs and other hardware

Improve VRAM management and resource usage for GPUs and other hardware
Diaa Almnajjed about 1 year ago in Vantage / Rendering 0 Pending

corona slicer material support

Possibility of using slice material to avoid boolean operations in 3ds max
Rodrigo Navarrete 8 months ago in Vantage / Materials & Textures 0 Pending

keep history of renderings

Currently, the renderings are saved in the local folder, but it would be great to have a history panel like the V-Ray Frame Buffer. This will help in case of file error writing, and also to compare previous renderings
Paride Giancaterino 4 months ago in Vantage / Rendering 0 Pending