It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects.
Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza
8 months ago
in Scatter / Features
0
Pending
Currently, the renderings are saved in the local folder, but it would be great to have a history panel like the V-Ray Frame Buffer. This will help in case of file error writing, and also to compare previous renderings
Paride Giancaterino
4 months ago
in Vantage / Rendering
0
Pending