Skip to Main Content
Vantage Ideas Portal

The online platform for Chaos Vantage users to submit, vote, and collaborate on suggestions and feedback.

ADD A NEW IDEA

All ideas

Showing 158 of 158

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham 4 months ago in Scatter / Features 2 Pending

Color histogram and Color Picker

Checking the RGB values of gray areas could be a good method.
serdar turanlı 2 months ago in Vantage / Color Corrections & Post effects 0 Pending

Package/archive scene and collect all assets

Archive the scene including all imported vrscenes and used texture assets.
Tashko Zashev 7 months ago in Vantage / Tools 0 Pending

Rendering support for tyflow color mapping nodes

Support for tyflow color mapping nodes is very important
shungang leng about 1 month ago in Vantage / Materials & Textures 0 Pending

offset animation of scattered animated objects to avoid synchronization

No description provided
Digital Technologies 11 months ago in Scatter / Features 0 Pending

Easier camera views organization

I often use multiple camera views in vantage , for example 10-15 cameras for one scene. I organize them in folders but what I noticed would be a great option is to be able to select multiple cameras I created at once and drag and drop them in the ...
Marijana Papic 11 months ago in Vantage / Camera 0 Accepted

Relink missing textures in exported scenes

When using exported vantage scenes please allow an option inside vantage to relink missing maps, similar to how you do that in 3Ds max by changing missing map paths.
Marijana Papic 4 months ago in Vantage / Materials & Textures 0 Pending

Render Elements Only & Ambient Occlusion Element

Would be nice if you could render out just certain render elements. As in just the material mask etc. Also being able to add in an ambient occlusion element with a toon shader.
Dirk myers 9 months ago in Vantage / Rendering 0 Pending

Advanced options for Separately control background, reflection/refraction using different HDRIs, just like VRay.

Very useful and commonly used. For example, I want the glass of the building to reflect a lot of trees, but the background is blue sky and white clouds. I can easily achieve this in VRay with 2 HDRIs. But in Vantage, I have to plant trees behind t...
Hill Lam 10 months ago in Vantage / Environment & Lights 0 Pending

Support for Physical Material

Many assets imported from external software into 3ds Max are imported as Physical Material. Since VRay already has a conversion to convert Physical Material to VRayMtl, it might be useful if Vantage could also interpret basic Physical Materials as...
Gábor Nagy 7 months ago in Vantage / Materials & Textures 0 Pending