basic uvw edit on objects, or tile editing on materials
very often we need to fast scale the textures applied on objects. It would be very convenient if we could do it with a basic uvw map editing on the object or tile editing on the material
I have multiple projects going on at once working through live link. It would be very beneficial if the the scene configuration saved the location of the output files render sizes within the file and not just use the previous used. So I don't acci...
live link animation option to keep settings from vantage
when you work live link and some features you edit in vantage, like hdri rotation, sun altitude azimuth, volumetric fog... then when you render animation live link there should be an option to keep these settings and not switch to default
Digital Technologies
9 months ago
in Vantage / Live Link
1
Accepted
Advanced options for Separately control background, reflection/refraction using different HDRIs, just like VRay.
Very useful and commonly used. For example, I want the glass of the building to reflect a lot of trees, but the background is blue sky and white clouds. I can easily achieve this in VRay with 2 HDRIs. But in Vantage, I have to plant trees behind t...
This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
keep layers structure from 3ds max in objects pannel, add colors in layers in objects panels
when you export vrscene for vantage , keep the structure of the layes, and give possibility to add colors to the layers so that you can easily manipulate a scene.